Jonathan Min Chye's blog

Systems Developer – Specialising in Databases

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Found an interesting video on Youtube that has “video based terrain illumination” which I presume means GPU generated lighting for the terrain. It looks insteresting and perhaps I could investigate further into this subject.

Another example here on dynamic shadows:

Still need some external input in regards to my initial ideas. I am not sure if it will be adequate for the requirements of the honours thesis.

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Finally got all the settings done for the blog. Time to progress with the task at hand.

First action was to have a brainstorm of the topics that I wish to cover. From the brainstorming session, the main “theme” of the honours project is on Terrain Generation. I chose this area because I am interested in it and also that I have some background knowledge in regards to this topic as my previous courseworks were based on this.

I have also looked at another topic such as realistic simulation of fluids and particles (such as fire, smoke, rain, etc). At the moment I am not sure of which should I focus on.

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