Just a link to post my PP file for the Honours Year presentation in case my Pen Drive fails
Presentation For Honours Project
Presentation Old format
Created a blog on blogger.com detailing the progress of my honours project dissertation. The project is based on using OpenGL to implement Global Illumination lighting to a heightmap generated terrain.
The blog can be found here
Edit: I’ve also managed to import blog from blogger.com so you can now read all about it here !!!
How fast time has passed! I’ve been very busy the last month or so finalising and debugging the program itself. I’ve also working on my dissertation at the very moment.
Happy to report that I have a program to show! After a lot of trying I’ve decided to ditch the idea of using shaders completely. I’ve [...]
It’s been a long while since my last update but progress is good so far. Due to time and resource contraints, I’ve decided to omit several features from the application and decide to focus my research on the GI aspect.
What I have done:
Framework – Basically have the “finished” framework. Just some testing on the [...]
Here is a summary of my progress thus far:
What I have done:
Initial Research – Covering GI techniques
Basic Framework study – Finalising the shaders etc, building a “vanilla” structure
Resource gathering for report
What I am still doing:
GI techniques research – basically this will be an ongoing effort throughout the project
More work on framework – Terrain generation and [...]