Programming

Programming stuff

Honours Year Project – GI implemented using OpenGL

I’ve implemented simple Global Illumination (GI) on a heightmap based terrain written using C/C++ programming language and also OpenGL API. Here’s a copy of my project abstract : Using Global Illumination (GI) as an advanced lighting method for terrain generation can be challenging and difficult to implement efficiently. Terrain generation normally involves large complex surfaces …

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Bezier Curves

I’ve created a demo framework to demonstrate the Bézier curve in 3D space. The demo graphically plots a Bézier curve with control points which the user can manipulate by selecting and moving them around thus changing the appearance and shape of the curve. I’ve also included an animated object with simple physics. The demo is …

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